Panasonic

[SCENE FILE] menu

Sets the detailed image quality adjustment of the camera video.

This menu cannot be set when the thumbnail screen is displayed.

bullet02For the factory settings (character_referenceFactory setting value of the scene file)


[FILE SELECT]

Selects the scene file (1 to 6).

You can save your favorite image settings in each scene file. Switch the scene file to suit the recording conditions.

The items that can be set are as follows.

(For the icon_model-x2)

character_bullet-large[F1:], [F2:FLUO], [F3:SPARK], [F4:STILL], [F5:CINE], [F6:HLG]

(For the icon_model-x20)

character_bullet-large[F1:], [F2:FLUO], [F3:SPARK], [F4:STILL], [F5:CINE], [F6:]


  1. In the [SCENE FILE] menu character_arrow [FILE SELECT] character_arrow select the scene file you want to set.

bullet02You can also select the scene file in the operation icon screen.

image_scene-file-icon

  1. (When changing image settings)

Change the [SCENE FILE] menu settings.

You can save the following menu settings in the selected scene file. (character_reference[VFR] to [AE LEVEL EFFECT]):

– [VFR]

– [FRAME RATE]

– [SYNC SCAN]

– [SYNC SCAN SETTING]

– [MASTER DTL]

– [DTL CORING]

– [V.DTL LEVEL]

– [SKIN TONE DTL.]

– [SKIN DTL EFFECT]

– [RB GAIN CONTROL SETTING]

– [CHROMA LEVEL]

– [CHROMA PHASE]

– [MATRIX]

– [COLOR CORRECTION]

– [MASTER PED]

– [GAMMA MODE SEL]

– [GAMMA SETTING]

– [KNEE SETTING]

– [WHITE CLIP SETTING]

– [DRS]

– [DRS EFFECT DEPTH]

– [NR CONTROL]

– [AE LEVEL]

– [AE LEVEL EFFECT]


character_diamondScene file settings at the time of purchase

(For the icon_model-x2)

F1:

Settings suited to standard recording

F2:FLUO

Settings suited to recording with consideration for fluorescent lighting (indoors, etc.)

F3:SPARK

Settings suited to recordings where there is a variation in resolution, color hue, and contrast

F4:STILL

You can apply a scene file with the picture tone of a digital still camera.

F5:CINE

Settings suited to creating a film-like effect when recording by enhancing gradations in high luminance areas.

F6:HLG

Settings suited to recordings made with an emphasis on the dynamic range


(For the icon_model-x20)

F1:

Settings suited to standard recording

F2:FLUO

Settings suited to recording with consideration for fluorescent lighting (indoors, etc.)

F3:SPARK

Settings suited to recordings where there is a variation in resolution, color hue, and contrast

F4:STILL

You can apply a scene file with the picture tone of a digital still camera.

F5:CINE

Settings suited to creating a film-like effect when recording by enhancing gradations in high luminance areas.

F6:

Settings suited to standard recording


bullet02The setting at the time of purchase is [F1:].

bullet02The operation icons disappear when you touch the screen while the operation icons are being displayed or if no touch operations are performed for a while. To display again, touch and hold the screen for approximately 2 seconds.


[NAME EDIT]

Edits the name of the scene file selected in the scene file menu. (Maximum 8 characters)

bullet02For setting procedures (character_referenceChanging the scene file name)


[LOAD/SAVE/INITIALIZE]

Loads/saves/initializes the setting values of the scene file assigned to the current scene file number (any one from 1 to 6).

[LOAD]

Selects and loads the scene file saved in the internal memory of the unit.

[SAVE]

Saves the current setting value as a scene file in the internal memory of the unit by specifying the title and the file number.

[INITIALIZE]

Initializes the selected scene files (1 to 6) to the factory settings.

bullet02For setting procedures (character_referenceSaving the scene file, Initialization of the scene file)


[VFR]

Sets enable/disable of the variable frame rate (VFR).

When [VFR] has been assigned to a USER button, [ON]/[OFF] can be switched with the USER button.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


[FRAME RATE]

Switches the shooting interval and exposure time when [VFR] is [ON].

The items that can be set are as follows.


(When the [SYSTEM] menu character_arrow [FREQUENCY] character_arrow [59.94Hz] is set)

character_bullet-large[60fps], [48fps], [45fps], [36fps], [34fps], [32fps], [30fps], [28fps], [26fps], [24fps], [22fps], [20fps], [15fps], [12fps], [2fps]


(When the [SYSTEM] menu character_arrow [FREQUENCY] character_arrow [50.00Hz] is set)

character_bullet-large[50fps], [37fps], [30fps], [27fps], [25fps], [23fps], [21fps], [12fps], [2fps]


[SYNC SCAN]

Sets enable/disable of the synchro scan shutter.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


[SYNC SCAN SETTING]

Displays the speed of the synchro scan shutter that is used when shooting video for television etc.

The items that can be set are as follows.

Frame rate of the recording format

Setting value

59.94p/59.94i

[1/60.0]…[1/249.6]

29.97p

[1/30.0]…[1/249.8]

23.98p

[1/24.0]…[1/249.7]

50.00p/50.00i

[1/50.0]…[1/250.0]

25.00p

[1/25.0]…[1/250.0]


bullet02This can be set when all of the following conditions are fulfilled:

– When the <AUTO/MANU> switch is set to <MANU>

– When the manual shutter mode is set

– When the [SCENE FILE] menu character_arrow [SYNC SCAN] character_arrow [ON] is set

– Flash band compensation function is disabled


[MASTER DTL]

Sets the level of the detail effect of the whole part.

The items that can be set are as follows.

character_bullet-large[−31]…[+31]


[DTL CORING]

Sets the level of signal (including noise) that does not activate the detail effect.

The items that can be set are as follows.

character_bullet-large[0]…[61]


[V.DTL LEVEL]

Sets the intensity of the detail level in the vertical direction.

The items that can be set are as follows.

character_bullet-large[−7]…[+7]


[SKIN TONE DTL.]

The skin of human subjects can be made to appear smoother when recorded.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


bullet02If the background or anything else in the scene has colors similar to the skin color, they will also be smoothed.

bullet02If the brightness is insufficient, the effect may not be clear.

bullet02If you record a person in the distance, the face may not be recorded clearly. In this case, set [SKIN TONE DTL.] to [OFF] or zoom in on the face (close-up) to record.


[SKIN DTL EFFECT]

Sets the effective level of the skin tone detail.

The items that can be set are as follows.

character_bullet-large[0]…[31]


[RB GAIN CONTROL SETTING]

Adjust the color hue when white balance has been set in “Preset”, “Ach” or “Bch”.

You can also decide whether to maintain the setting content when you have made white balance adjustments/black balance adjustments.


[R GAIN AWB PRE]

Set the Rch gain (strength of red) for white balance “Preset”.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[B GAIN AWB PRE]

Set the Bch gain (strength of blue) for white balance “Preset”.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[R GAIN AWB A]

Set the Rch gain (strength of red) for white balance “Ach”.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[B GAIN AWB A]

Set the Bch gain (strength of blue) for white balance “Ach”.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[R GAIN AWB B]

Set the Rch gain (strength of red) for white balance “Bch”.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[B GAIN AWB B]

Set the Bch gain (strength of blue) for white balance “Bch”.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[AWB A GAIN OFFSET]

When the white balance has been automatically performed with “Ach”, set the value of Rch gain and Bch gain.

[ON]

Keeps the values set in [R GAIN AWB A] and [B GAIN AWB A].

[OFF]

Sets the value of Rch gain and Bch gain to [0].


[AWB B GAIN OFFSET]

When the white balance has been automatically performed with “Bch”, set the value of Rch gain and Bch gain.

[ON]

Keeps the values set in [R GAIN AWB B] and [B GAIN AWB B].

[OFF]

Sets the value of Rch gain and Bch gain to [0].


[CHROMA LEVEL]

Sets the chroma level of text-icon_pr and text-icon_pb signals.

The items that can be set are as follows.

character_bullet-large[−99%]…[+99%], [OFF]


[CHROMA PHASE]

Finely adjusts the chroma phase of the text-icon_pr signal and text-icon_pb signal.

The items that can be set are as follows.

character_bullet-large[−31]…[+31]


[MATRIX]


[MATRIX TYPE]

Selects the matrix table to display the color for shooting.

[NORMAL1]

Displays the color suitable for shooting outdoors or under a halogen lamp.

[NORMAL2]

Displays more vivid color than [NORMAL1].

[FLUO.]

Displays the color suitable for shooting indoors under fluorescent light.

[CINELIKE]

Displays the color suitable for shooting cinematic video.

[STILL LIKE]

Expresses colors in a picture tone similar to that produced with a digital still camera.


[ADAPTIVE MATRIX]

Enables/disables the function to control the linear matrix in accordance with the shooting condition.

When [ADAPTIVE MATRIX] has been assigned to a USER button, [ON]/[OFF] can be switched with the USER button.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


[COLOR CORRECTION]

Sets the saturation and phase for colors. Each of the 16 divisions of color hue can be set individually.


[R]

[SAT]

Corrects red color saturation.

[PHASE]

Corrects the red hue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[R-R-Mg]

[SAT]

Corrects the color saturation between red and the color which is intermediate between red and magenta.

[PHASE]

Corrects the hue between red and the color which is intermediate between red and magenta.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[R-Mg]

[SAT]

Corrects the color saturation between red and magenta.

[PHASE]

Corrects the hue between red and magenta.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Mg]

[SAT]

Corrects magenta color saturation.

[PHASE]

Corrects the magenta hue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Mg-B]

[SAT]

Corrects the color saturation between magenta and blue.

[PHASE]

Corrects the hue between magenta and blue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[B]

[SAT]

Corrects blue color saturation.

[PHASE]

Corrects the blue hue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[B-Cy]

[SAT]

Corrects the color saturation between blue and cyan.

[PHASE]

Corrects the hue between blue and cyan.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Cy]

[SAT]

Corrects cyan color saturation.

[PHASE]

Corrects the cyan hue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Cy-G]

[SAT]

Corrects the color saturation between cyan and green.

[PHASE]

Corrects the hue between cyan and green.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[G]

[SAT]

Corrects green color saturation.

[PHASE]

Corrects the green hue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[G-Yl]

[SAT]

Corrects the color saturation between green and yellow.

[PHASE]

Corrects the hue between green and yellow.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[G-Yl-Yl]

[SAT]

Corrects the color saturation between yellow and the color which is intermediate between green and yellow.

[PHASE]

Corrects the hue between yellow and the color which is intermediate between green and yellow.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Yl]

[SAT]

Corrects yellow color saturation.

[PHASE]

Corrects the yellow hue.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Yl-Yl-R]

[SAT]

Corrects the color saturation between yellow and the color which is intermediate between yellow and red.

[PHASE]

Corrects the hue between yellow and the color which is intermediate between yellow and red.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Yl-R]

[SAT]

Corrects the color saturation between yellow and red.

[PHASE]

Corrects the hue between yellow and red.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[Yl-R-R]

[SAT]

Corrects the color saturation between red and the color which is intermediate between yellow and red.

[PHASE]

Corrects the hue between red and the color which is intermediate between yellow and red.

The items that can be set are as follows.

character_bullet-large[−63]…[+63]


[MASTER PED]

Sets the master pedestal.

The items that can be set are as follows.

character_bullet-large[−200]…[+200]


[GAMMA MODE SEL]

Selects the gamma mode.

  1. Available for setting when using icon_model-x2.

[HD]

Sets the gamma characteristics for HD (High Definition).

[SD]

Increases gain in darker areas more than HD gamma.

[FILMLIKE1]

Sets the characteristics that reproduce more highlight areas compared to HD gamma.

[FILMLIKE2]

Sets the characteristics that reproduce more highlight areas compared to [FILMLIKE1].

[FILMLIKE3]

Sets the characteristics that reproduce more highlight areas compared to [FILMLIKE2].

[CINE-LIKE D]

Sets gamma characteristics to produce images with an emphasis on contrast to provide a cinematic sensation.

[CINE-LIKE V]

Sets gamma characteristics to produce images that provide a cinematic sensation.

[STILL LIKE]

Sets the gamma characteristics for a digital still camera image tone.

[HLG]character_asterisk

Sets the hybrid log gamma (HLG) characteristics.

[V-Log]character_asterisk

Sets the gamma curve that is a prerequisite for post production processes.


(For the icon_model-x2)

bullet02The following menus cannot be set when [HLG] is set.

– [SCENE FILE] menu character_arrow [KNEE SETTING] character_arrow [KNEE MODE]/[KNEE POINT]/[KNEE SLOPE]

– [SCENE FILE] menu character_arrow [WHITE CLIP SETTING]/[DRS]/[DRS EFFECT DEPTH]

– [VIDEO OUT/LCD/VF] menu character_arrow [SDI SETTING] character_arrow [SDI OUT ZEBRA]

– [VIDEO OUT/LCD/VF] menu character_arrow [HDMI SETTING] character_arrow [HDMI OUT ZEBRA]

– [VIDEO OUT/LCD/VF] menu character_arrow [EI ASSIST] character_arrow [ZEBRA]/[ZEBRA1 DETECT]/[ZEBRA2 DETECT]/[ZEBRA2]

bullet02The following menus cannot be set when [V-Log] is set.

– [CAMERA] menu character_arrow [SW MODE] character_arrow [IR REC]

– [SCENE FILE] menu character_arrow [MASTER DTL]/[DTL CORING]/[V.DTL LEVEL]/[SKIN TONE DTL.]/[SKIN DTL EFFECT]/[CHROMA LEVEL]/[CHROMA PHASE]/[MATRIX]/[COLOR CORRECTION]/[MASTER PED]/[GAMMA SETTING]/[KNEE SETTING]/[WHITE CLIP SETTING]/[DRS]/[DRS EFFECT DEPTH]

– [VIDEO OUT/LCD/VF] menu character_arrow [SDI SETTING] character_arrow [SDI OUT ZEBRA]

– [VIDEO OUT/LCD/VF] menu character_arrow [HDMI SETTING] character_arrow [HDMI OUT ZEBRA]

– [VIDEO OUT/LCD/VF] menu character_arrow [EI ASSIST] character_arrow [ZEBRA]/[ZEBRA1 DETECT]/[ZEBRA2 DETECT]/[ZEBRA2]


[GAMMA SETTING]


[BLACK GAMMA]

Sets the gamma curves of dark areas.

[−8]…[−1]

Compresses dark parts.

[0]

Standard state

[+1]…[+8]

Expands dark areas.



[B.GAMMA RANGE]

Sets the maximum level of compression/expansion.

[1]

Around 20 %

[2]

Around 30 %

[3]

Around 40 %


[KNEE SETTING]


[KNEE MODE]

To avoid overexposure, select the compression level of the high intensity video signals received through the image sensor.

[AUTO]

Sets up automatically depending on the signal from the image sensor.

[MANUAL]

The [KNEE POINT], [KNEE SLOPE] settings are applied.

[OFF]

Disables the Knee function.


[KNEE POINT]

Sets the knee point position in 0.5 % steps.

The items that can be set are as follows.

character_bullet-large[70.0%]…[107.0%]


[KNEE SLOPE]

Sets the knee inclination.

The items that can be set are as follows.

character_bullet-large[0]…[99]


[HLG KNEE SW] icon_model-x2

Enables/disables the operation of knee for HLG.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


bullet02Can be set when [SCENE FILE] menu character_arrow [GAMMA MODE SEL] is set to [HLG].


[HLG KNEE POINT] icon_model-x2

Sets the position of the knee point for HLG.

The items that can be set are as follows.

character_bullet-large[55]…[100]


bullet02Can be set when [SCENE FILE] menu character_arrow [GAMMA MODE SEL] is set to [HLG].


[HLG KNEE SLOPE] icon_model-x2

Sets the inclination of knee for HLG.

The items that can be set are as follows.

character_bullet-large[0]…[100]


bullet02Can be set when [SCENE FILE] menu character_arrow [GAMMA MODE SEL] is set to [HLG].


[WHITE CLIP SETTING]

Sets so that the brightest parts of the video signal cannot exceed a certain level.


[WHITE CLIP]

Switches the white clip function [ON]/[OFF]. The [WHITE CLIP LEVEL] setting value is enabled when [ON].

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


[WHITE CLIP LEVEL]

Sets the white clip level.

The items that can be set are as follows.

character_bullet-large[90%]…[109%]


[DRS]

Switches enable/disable of the dynamic range stretcher function.

If the function is assigned to a USER button, [ON]/[OFF] can be switched by operating the USER button.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


[DRS EFFECT DEPTH]

Sets the compression level of the high luminosity areas of the dynamic range stretcher function.

By compressing the video signal levels of the high luminosity areas that are blown out in normal shooting, the dynamic range can be expanded.

The items that can be set are as follows.

character_bullet-large[1]…[3]


bullet02As the number increases, the compression level of high luminosity areas increases, and there will be more noise in dark areas.


[NR CONTROL]

You can adjust the effect of noise reduction and afterimages by changing the noise reduction settings.

[−7]…[−1]

Weakens the effect of noise reduction, reducing afterimages. There will tend to be more noise.

[0]

Standard state

[+1]…[+7]

Strengthens the effect of noise reduction, reducing noise. However, this may result in an increase in afterimages.


[AE LEVEL]

Switches enable/disable of the AE level function.

If the function is assigned to a USER button, [ON]/[OFF] can be switched by operating the USER button.

The items that can be set are as follows.

character_bullet-large[ON], [OFF]


bullet02In the following cases, this cannot be set.

– When all of iris, gain, and shutter speed are set to manual in the manual mode

– When IR recording is enabled


[AE LEVEL EFFECT]

When AE level is enabled, you can set the exposure compensation value.

Set to the “+” direction to brighten and set to the “−” direction to darken.

The items that can be set are as follows.

character_bullet-large[−2.0EV]…[+2.0EV]


bullet02In the following cases, this cannot be set.

– When all of iris, gain, and shutter speed are set to manual in the manual mode

– When IR recording is enabled